Tag Archives: ZOMBIES
Posted on October 25, 2011 by PopFunkHalloween is just around the corner, and many of you may be wondering How To Do Zombie Makeup. We at Popfunk know a thing or two about Zombies, and are here to give you a step-by-step guide on how to get that back from the dead look.
Posted on October 20, 2011 by PopFunkZOMBIES: They're one of the most enduring creatures in human folklore, enjoying quite a pop culture resurgence in the last few decades. We know them well from classic horror flicks like Night Of The Living Dead and Dawn Of The Dead, as well as more recent rompers like 28 Days Later and AMC's series The Walking Dead. They're decomposing, hungry for brains, and coming to get you. That much we know. Oh, and they must be killed by a blow to the head... But what is the truth about zombies? Where did their myth originate and why are we so fascinated with them? Zombiism has roots in Haitian Voodoo culture. Voodoo priests called Bokors were believed to have the ability to reanimate dead bodies. This in itself, however, was more like a sleight of hand. Bokors were not able to resurrect the dead. What they were actually doing was placing an individual in a coma-like state using a powdery substance called coup padre. Their vital signs would become undetectable, leading family members to bury their "dead", only to have them exhumed later by the Bokors very much alive. However, the coup padre also left these individuals in a primitive, mindless state, leaving them to do little more than grunt and roam through the village. Haitian myth maintains that these zombies would then remain under the control of the Bokor until they themselves died. In American culture, the concept of the zombiism owes much to the medium of film, becoming a popular cinematic theme following 1932's zombie flick prototype, White Zombie. From there, George A. Romero was largely responsible for laying the groundwork for the zombie culture we know today. His seminal zombie trilogy -- Night Of The Living Dead, Dawn Of The Dead, and Day Of The Dead -- spanned three decades, providing endless inspiration for zombie movies, and the horror genre in general. Today, we tune in to zombies weekly on television. We dress up as them in large zombified assemblies. Sometimes we even encounter them while driving. With Halloween approaching, and no end to the zombie mania in sight, at least now you'll have a little background on zombiism in your brain should you ever need it. Just keep on an eye on that thing. You never know who may try to eat it. Read More
Posted on July 12, 2011 by PopFunkThis re-mixed repost is brought to you by the Zombie Walk T Shirt Collection at popfunk.com and Stephanie Lee at ign.com. Call of Duty: Black Ops Annihilation DLC Impressions New multiplayer maps, including a new Zombie map. Oh, and zombie monkeys! -Stephanie Lee A few months ago, we reported that 1 in 8 households own a copy of Call of Duty: Black Ops. Can you imagine the staggering number of headshots amassed worldwide? Activision and Treyarch are clearly aware of this astonishing statistic as they continue to ride out the phenomenal success of the title by dropping yet another expansion pack on Xbox Live: Annihilation. As an incentive to pick this up as soon as possible, Activision and Treyarch are even hosting a Double XP weekend for you trigger-happy folks, starting on July 1st. Whether you hate it or love it, Call of Duty: Black Ops is here to stay, especially now with its renewed aggression on the multiplayer front. Similar to the Escalation map pack that was released just this past May, Annihilation offers four new multiplayer maps and a new Zombie map called Shangri-La. Being a huge fan of the undead-slaying survival mode myself, I immediately took to the new Zombie map like white on rice and immersed myself in the remains of a once glorious and hospitable civilization. Shangri-La is a refreshing departure from the dreary, dark environments of the previous Zombie maps. In Shangri-La, I stumbled upon motion-sensitive traps, underground tunnels, a run-down village, and a scenic cove. Shangri-La constantly foils your plans to survive with tar pits that impede your movement, a myriad of traps, and -- let's not forget -- the legion of blood-thirsty undead nipping at your heels. Prepare to see new foes join the fray, with napalm zombies (these zombies are engulfed in flames; you really can't miss them), female zombies, Shriekers, and the best part of all: zombie monkeys! Fans of Zombie mode will no doubt be thrilled to find all of this and all its secrets in Shangri-La. For the Call of Duty acolytes that are keen on popping the heads off of friends and strangers online, I'm happy to report that these new maps are a joy to play in. The maps in the core game were known to be a little unfriendly to snipers, but these new maps allow sharpshooters to ply their trade. There are plenty of wide-open areas and perches for skilled marksmen to draw a bead on unsuspecting players. The first sniping map of note is Hazard, which is a long golf course set in the crumbling remains of a resort. The entire middle part of the map quickly devolves into a no-man's land, because any player wandering into that grassy course gets shot down within moments by hidden assailants. Because of this dynamic, most of the action gets pushed to the sides of the battlefield. On modes like Domination, this map can get especially trying (but exciting) for teams pushing to win. One of my favorite maps, Drive-In, caters to fans of close-quarters combat, showering them with tons of tight spaces to pop out of and nooks and crannies to run through. Inspired by the Nuketown map, Drive-In thrives on action and, in some ways, the element of surprise. Be it an abandoned arcade room or a dilapidated playground, Drive-In is the go-to map for insane Team Deathmatch action. Plus, there's just something awfully poetic about planting some hot lead in someone's skull under a giant projection screen cycling through still pictures. Visually, Hangar 18 feels like it is the most uninspired of the maps, but that's not to say it's a bad map. In fact, in terms of layout and the size there's certainly a lot of fun to be had. The action heats up in the central part of the battlefield, but the astute hunters tend to snake around and pick their firefights on the outskirts. And Hangar 18 is just the right size for running and gunning. Lastly, I wasn't too impressed with Silo, but that doesn't mean it's not without its strengths -- it just didn't jive with me. Set in an underground Russian nuclear silo, Silo provides players with a gigantic playing field outfitted with many flanking routes. Of all the Black Ops DLCs so far, Annihilation boasts some really great maps, not to mention an exhilarating new Zombie mode, that would surely please all types of players. If you thought the last map pack delivered, then Annihilation will simply rock your face off. It does more than add a fresh coat of paint over the fatigued multiplayer. Zombie-slayers will benefit greatly from the refreshing change of pace that Shangri-La delivers. And one thing's for sure: Annihilation certainly recharged my interest in Black Ops multiplayer. Sound Off: On average how many hours do you spend playing Black Ops per week? Will you appreciate the new changes made to the popular game?